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MODERN WARFARE: REAMSTERED

Role: Game Designer UI/UX    2016

After I joined Beenox as an intern in game design on another project, I moved on to the Call of Duty 4: Modern Warfare remaster that came out at the same time as the mainline title Infinite Warfare. I worked on many screens of the campaign menus, including the Mission Selection, Controls, and Cheats menu.

I wrote new mission briefings that weren't present in the original game, and also filmed and edited videos that were used as background art for the menus.

© 2020 Émile Lafrenière

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